UnderworldExporter
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1.09 on Arch Linux and Another Question
Hello. I have two questions, not necessarily related to each other. 1st: I am looking to get 1.09 working on Arch Linux. Unfortunately, the binary for 1.09 is windows only. I could use wine but, would prefer to run native if possible. What do I need and how can I compile UUE?
Second; I am investigating porting this to Godot engine, as it's my preferred engine. Would it be best to just recreate the levels in Godot and then just stream the assets, like Exporter does? Like Underworld's engine, Godot can use tilesets.