vscode-coding-tracker
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Race condition when opening multiple windows
If you run multiple VSCode windows, this extension seems to sometimes want to start multiple servers:
[LocalMode]: try to kill old tracking server...
[LocalMode]: there are no old tracking server, just opening a new local server...
[Launch]: Local server launching...
[Launched]: Local server has launching!
15:42:41 Debug mode be turned on!
[Error]: events.js:167
throw er; // Unhandled 'error' event
^
Error: listen EADDRINUSE 127.0.0.1:10345
at Server.setupListenHandle [as _listen2] (net.js:1286:14)
at listenInCluster (net.js:1334:12)
at doListen (net.js:1460:7)
at process._tickCallback (internal/process/next_tick.js:63:19)
at Function.Module.runMain (internal/modules/cjs/loader.js:745:11)
at startup (internal/bootstrap/node.js:279:19)
at bootstrapNodeJSCore (internal/bootstrap/node.js:752:3)
Emitted 'error' event at:
at emitErrorNT (net.js:1313:8)
at process._tickCallback (internal/process/next_tick.js:63:19)
[... lines matching original stack trace ...]
at bootstrapNodeJSCore (internal/bootstrap/node.js:752:3)
[Error]: local server exit with code 1!(have you launch another local sever?)
[Exit] exit code: 1
It should detect EADDRINUSE
as a non-error, since it means the server is already running, or somehow keep better track of the background process. In my case, it happens pretty consistently when starting up VSCode (as it restores the windows I previously had open).
Yes, I met this bug. I will fix some bug and improve it in the end of this month
Same here with a duplicate workspace (since the other window is independent). Now it made sense why it appears i had coded so little... lol
Is there an ID to each window? This could be used just like computer ID already is