Unity.TransformSetterInterceptor
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Filter not working
I drag and drop the transform that I want to pay attention to into an empty gameobject with the filter, but I'm still seeing the calls for all transforms in the scene, am I missing a step?
I'm not sure @Kenshokram you'd need to provide me with your recreation of the issue in some small project that I can look at.
There's another way, that repo is doing the same thing although in a different way which makes it generally more reliable and it's also simpler to use. https://github.com/handzlikchris/Unity.MissingUnityEvents