FastScriptReload
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Executing compiler command should include /unsafe param if it's compiling unsafe code
Trying out the coolest package ever on my codebase. Found that unsafe will not compile
error CS0227: Unsafe code may only appear if compiling with /unsafe'
at FastScriptReload.Editor.Compilation.DotnetExeDynamicCompilation.ExecuteDotnetExeCompilation
Fixed at Assets\FastScriptReload\Scripts\Editor\Compilation\DotnetExeCompilator.cs by adding /unsafe flag
BTW I am using Unity 6 and everything works fine. Your are the GOAT hehe