FastScriptReload
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Disable the plugin completely on Silicon
I have FSR installed for use on my Windows PC, but when I use my MacBook, I constantly get an error due it not being compatible with Silicon. I understand nothing can be done to add Silicon compatibility, but it would be nice to disable the plugin completely to avoid the error.
System.TypeInitializationException: The type initializer for 'HarmonyLib.HarmonySharedState' threw an exception. ---> System.Exception: mprotect returned EACCES
Yeah, would be great to have a global option to turn on/off
I'll check it out, it could really be as simple as not running init on mac at all (even without adding user-setting to GUI)
in
static FastScriptReloadManager()
{
#if UNITY_EDITOR_OSX
return; //no silicon support
#endif
//do not add init code in here as with domain reload turned off it won't be properly set on play-mode enter, use Init method instead
EditorApplication.update += Instance.Update;
EditorApplication.playModeStateChanged += Instance.OnEditorApplicationOnplayModeStateChanged;
///if <see cref="FastScriptReloadPreference.WatchOnlySpecified"/> is enabled, disable auto reload automatically when launching editor. Will be enabled automatically when adding file watcher manually
if ((bool)FastScriptReloadPreference.WatchOnlySpecified.GetEditorPersistedValueOrDefault() && SessionState.GetBool("NEED_EDITOR_SESSION_INIT", true))
{
SessionState.SetBool("NEED_EDITOR_SESSION_INIT", false);
ClearFileWatchersEntries();
}
}
Also the user-settings are per-machine, if you disable then it won't run on mac
There's some Harmony patching happening on init, that may need precompiler symbol as well
FastScriptReload.Editor.NewFields.NewFieldsRendererDefaultEditorPatch
I don't have immediate access to mac and have to spin it in the cloud - may be easier to quickly check on your end.