UnityBuildKit
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Crash in reference to GPU/Metal renderer
When using UBK v1.1.x and Unity 2017.2, there is a crash that can occur referencing the GPU/Metal renderer. If this crash occurs, you can resolve it using the following steps:
- Open the Scheme editor to edit the main target scheme
- Under the
Runsection, click theOptionstab - There is a dropdown option for
Metal API Validation(most likely set toEnabledO - Change the
Metal API Validationoption toDisabled