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Connecting multiple Kinect For Windows V2 sensors to one Mac

ofxMultiKinectV2

Connecting more than one Kinect For Windows V2 sensor to one Supports only OSX. Based on the excellent work by

Compatibility

  • oF 0.9.0 or newer
  • example projects are generated with oF 0.9.3 project generator

Features

  • More than one Kinect V2 to one Mac
  • 30fps depth decoding using GPU (OpenCL)
  • OpenGL depth to color registration (experimental)

Xcode Project Setup

Add these libraries/frameworks to Build Phases > Linked Frameworks and Libraries

  • OpenCL.framework
  • usb-1.0.0-superspeed.a from ofxMultiKinectV2/libs/libusb/lib/osx
  • libturbojpeg.dylib from ofxTurboJpeg/libs/turbo-jpeg/lib/osx

Add these libraries/frameworks to Build Phases > Copy Files and make sure the Desination is set to Frameworks

  • libturbojpeg.dylib

Dependencies

  • ofxTurboJpeg

    • Now we can use original master instead of Satoru Higa's fork (Apr 2016)

    #define USE_OFX_TURBO_JPEG

Notes

  • The requirement is almost same as ofxKinectV2 https://github.com/ofTheo/ofxKinectV2
    • Check the notes above first.
  • Tested environments:
    • MacBookProRetina (Mid2012) + OSX Yosemite (v 10.10.1) + oF v0.8.4 + Kinect V2 x2 (retail version)
      • Some depth packets are dropped when connecting two Kinect V2 to built-in USB3 ports.
      • Works well when connecting one Kinect V2 to built-in port meanwhile another Kinect V2 to CalDigit.
    • MacBookProRetina (Mid2014) + OSX Yosemite (v 10.10.5) + oF pre-0.9 + KinectV2 x2 (retail + dev version)
    • Mac Pro (Late2013) + OSX Mavericks (v 10.9.5) + oF v 0.9.0 + Kinect V2 x5
      • On Mac Pro + Yosemite or El Capitan, currently this addon will not work! Please downgrade OS to Mavericks if you want to use this addon on Mac Pro.
  • If you're not seeing data out of the Kinect and see Failed to reset Kinect messages in the console, see a workaround in this issue from libfreenect2