DragonMound Mesh issue with BDS 2.11
Hi - reporting a reproducible in-game CTD (new game or existing save) walking between Morthal and StoneHills with BDS v2.11. No crash with PG Output disabled. Occurs right after moving past an outcrop of dragon mound looking roadside ruins. Only happens with PG output plugin enabled.
Crashlog points to Name: "DragonMoundBaseAlt" which is modified by BDS 2.11 and BDS Patch.
Using Ryn's dragon mounds AIO, Wonders of Weather with WOW dragon mound Crash fix as well.
Besides disabling PG Output, only other solution I found was by hiding the DragonMound.NIF Meshes folder (Meshes>Dungeons>Nordic>Exterior) in PG Patcher Ouput: Probably a better way to fix this but at least this gets me back in the game and out of xEdit. thanks,
Update** attached are the individual meshes in question.
thanks,