Hajime Hoshi
Hajime Hoshi
This is just a refactoring.
``` WebGL warning: texSubImage: Texture has not been initialized prior to a partial upload, forcing the browser to clear it. This may be slow. WebGL warning: texSubImage: Tex image TEXTURE_2D...
Requested by @midorimici
https://www.glfw.org/docs/3.4/group__input.html#gab773f0ee0a07cff77a210cea40bc1f6b
https://github.com/golang/go/issues/42373#issuecomment-725442959 See this comment how to treat 64bit values https://github.com/golang/go/blob/489102de18cff38d1b12d09eeb7e60af42492d63/src/syscall/syscall_windows.go#L439-L464
This gets pixels and is more efficient than `At`.
In the root block, ``` const a = b const b = 1 ``` should be valid.
https://go.googlesource.com/proposal/+/master/design/draft-embed.md