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High CPU usage on MacOS 10.13.6

Open nowakommunikation opened this issue 2 years ago • 5 comments

This is a nice program. I've installed it on a Linux machine and on a MacBook Pro running 10.13.6.

On the latter I noticed that the program (its Helper Renderer, according to the Activity Monitor, to be precise) uses a rather high percentage (25 %) of CPU power whenever you type.

Is that normal? For continuous use this would be too much and heats up the MacBook more than it should for me.

I haven't checked on the Linux machine so far.

nowakommunikation avatar Jun 07 '22 17:06 nowakommunikation

I also have the same issue on my MacBook with Apple M1. I have a suggestion that it happens because the app doesn't have an Apple Silicon (arm) version, so it runs version for Intel via Rosetta 2.

Farianit avatar Oct 08 '22 17:10 Farianit

(Sorry, opened a new issue instead of answering.)

I doubt it's got to do with Arm. My MacBook Pro is from 2010, macOS HighSierra.

nowakommunikation avatar Oct 08 '22 17:10 nowakommunikation

Is this still an issue in latest version?

NotLazy avatar Dec 24 '23 15:12 NotLazy

Is this still an issue in latest version?

I'm happy to say that it doesn't. But it also won't produce any sounds.

I tried your latest release on macOS 10.13.6.

Then I went back to a release that I presumably used in 2022, let's say 2.0.0 and the keyboard was clicking again.

Again, while typing, the program's files (main, renderer, etc.) use about 25 % CPU. Screen Shot 2023-12-25 at 13 05 53

In the latest version 2.3.4 next to nothing. Screen Shot 2023-12-25 at 13 09 29

Might this have anything to do with version 2.3.4 wanting access to the Accessibility pane in System & Privacy and version 2.0.0 not?

I did grant the access, and - after not sounds - removed the program and added it again. (Apparently this helps sometimes?) Still nothing.

nowakommunikation avatar Dec 25 '23 12:12 nowakommunikation

Interesting. Are there specific sound packs that don't work or nothing works? I develop for mechvibes on macOS and don't experience any issues with sound. Accessibility is definitely a requirement due to the capture of the keyboard across other apps, I'd recommend ensuring a full shutdown of the app after enabling accessibility access (use the quit option when you click the icon in the top bar, I forget what it's called at the moment)

NotLazy avatar Dec 26 '23 02:12 NotLazy

This issue has been automatically marked as stale because it has not had any activity in the last 60 days. It will be closed in 7 days if no further activity occurs. Please feel free to leave a comment if you believe the issue is still relevant.

github-actions[bot] avatar Apr 18 '24 17:04 github-actions[bot]