Haï~

Results 136 issues of Haï~

Vertical Displacement Reset button does not reset the value to 0. Likely caused by Vertical Displacement being moved to editor preferences.

bug

In Edit mode, when the object being viewed uses a modern avatar workflow, the editor becomes pathologically slow. The overzealous defensive approach in previewing in a way that leaves the...

bug

If Domain Reload is default ~AND Light Volumes is installed~, in Play Mode only, materials that don't support Light Volumes render incorrectly as if the scene had no light probes....

bug

This PR makes parts of Modular Avatar usable in a Basis Framework Unity 6.2 project. Notes: I have completely covered ReactiveObjectPass.cs with a conditional flag. First of all, the pass...

This is a minor issue but I'm documenting this. Beyond the FX layer and animator controller merging, the ModularAvatarMergeAnimator contains an additional piece of information: It tells the costume author's...

I'm taking a shot in the dark here, I'm not sure whose responsibility it is to provide a fix, or whether it is in scope. I normally use projects with...