nolf1-modernizer
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High fps
Experimental high framerate support!
What's changed?
- Replaced LTServer's GetTime and GetFrameTime functions with our own
- Custom sound timing for dialog that were using IsSoundDone()
What's left?
- Fix for ~view model~ animations (Higher fps, the slower they are!)
- Fix for some environmental sounds (like door, it seems to speed up!)
Cheers to the The_One from AVP2/LithFaq community for advice/confirmation that the engine's server code fps is locked at 100.