Luz
Luz copied to clipboard
Improved Shadow Maps
- [x] fix for switching between light types
- [ ] cascaded shadow maps?
- [ ] for sun light
- [x] fix for spotlight behaving like point light
- [x] fix culling mode
- [x] some simple smoothing?
- [x] hacked pcf
- [ ] sub pixel jtitering when rendering shadow maps?
- [ ] pcss?
- [ ] make spot light use single texture
- [ ] directional light shadows are looking weird
- [x] atmospheric model
- [x] add sun light type
- [ ] option for night sky? ...