hackerb9

Results 363 comments of hackerb9

I have forked the source code and made a branch which does some of the things we've been mentioning: 1. Changes splash info screen text to mention ESC key, Ctrl+G,...

> The above statement by @hackerb9 is misleading, because, with the exception of bringing up ESC, none of what their fork currently changes was mentioned or suggested by either me...

@EndeavourAccuracy Oh, shoot! I just realized what made you think I wasn't open to suggestions. I had turned off QuickSave in this version. I can totally see why that would...

> I merged your branch into a new branch in my repo, so I can improve on it. > https://github.com/NagyD/SDLPoP/commits/originalmode > I've already made some changes, can you look at...

@NagyD I've been testing out your branch and it seems to work well. I put some comments on the individual commits about some minor tweaks. I think what you've got...

For layout independent detection of question mark, wouldn't SDLK_QUESTION work? Something like, if ( event-> key.keysym.sym == SDLK_QUESTION ) Having shift close the menu may be a problem still, of...

Thank you for the link to the original manual. I hadn't wanted spoilers, so I only learned about Prince of Persia by playing the game (SDLPoP). It is interesting that...

Yes, I probably should play the original sometime, but right now I'm quite happy with SDLPoP. I did see the "Home" and "Page Up" keys in the documentation but, again,...

What keyboard layout do you use? I'd like to try and see if I can replicate the question mark problem.

I've updated my HelpScreen branch with a small patch that uses SDL_TEXTINPUT which is SDL's keyboard independent way of reading keyboard characters. It properly detects questionmark on my computer, but...