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🍃 Learn to code by making games in a JavaScript web-based game editor.

Results 306 sprig issues
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it sometimes saves and sometimes doesnt so i have to keep backups

bug
medium priority

![Screen Shot 2023-03-08 at 12 31 00 PM](https://user-images.githubusercontent.com/27078897/223786867-9b25059b-de07-4641-8faf-15be468bdcfc.png) NOTES (by @kognise): Game name in unsaved draft state should be editable and just go into client-side state, and populate the name...

bug
good first issue
low priority

A while ago Sprigfuzzy was created, with the function of optimizing game reviews in the technical aspect, which could be run through the `yarn dev` command. After a while Sam...

bug
low priority

**Describe the bug** A user reported that the documentation in the help panel states the following under `setLegend(bitmaps)`: however [this link](https://sprig.hackclub.com/share/z2LyKUvDkJPey26GhQVi) shows a game where it can easily be seen...

bug
medium priority

I propose the new feature: 1. When we send a signal to save off data, we additionally include some ID that is tied to the browser (or session, or whatever...

feature request
high priority

Looking at the global list of tags now, it seems like we have gone too far in making the tags fine-grained as a result of the limited tag-filtering UI. What...

feature request
medium priority

**Describe the bug** Both happen in the gallery. Sometimes, games will have the wrong image, and it seems that the games at the top of the list always have the...

bug
low priority

Note: This issue depends on #1298 It would be nice that when attempting to flash a game unto the Sprig console, the app checks whether or not firmware version on...

feature request
medium priority

**Describe the bug** All games on Sprig have a few metadata properties (i.e. `@title`, `@author`) and one of them is `@img`. After investigating some games that in the img property...

bug
low priority

The map editor gets overwhelmed and not all registered bitmaps are displayed when there are many of them (in my case, 132 of them). I WAS able to work around...

bug
low priority