sprig
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Line numbers broken if multiple game functions in stack trace
@kognise Can you please add some commentary here that explains this issue?
Stack traces with multiple entries in the game file are incorrectly parsed and thus the line number is miscalculated for all but the first item.
Test case:
function hi() {
throw new Error('hi')
}
hi()
@SamDev-7 Just pinging this are you still working on this? If not can you remove the assignment and move this back to the "todo" queue?
I've been trying, but no progress so far. It would be good to move it back to todo.
gonna take a crack - looks like a big PITA