sprig icon indicating copy to clipboard operation
sprig copied to clipboard

[Sprig App] Giggler Part 2 Base

Open SjachZaneun opened this issue 1 week ago • 4 comments
trafficstars

Author name

Author: SjachZaneun

About your game

What is your game about? all credit gotta go to @Portable-Certified for his game i just made a part 2 of giggler for the memes in our school club lmao this game was just made for fun

How do you play your game? WASD find the right giggler dont die :)

SjachZaneun avatar Nov 15 '25 06:11 SjachZaneun

I fixed it

On Sat, Nov 15, 2025 at 1:51 AM sentry[bot] @.***> wrote:

@.**[bot] commented on this pull request.

In games/Giggler-Part-2-Base.js https://github.com/hackclub/sprig/pull/3439#discussion_r2529656667:

+bmeeeebeemeemb +bbbhbebbbbhbbb +beeeeebeegeeeeb +bbbbbbbbbbbbbbb +`,

+map` +bbbbbbbbbbbbbbbb +bpeeeeeeebeeeebb +bebbmbbbbeebbbeb +bebeefeeefeeebeeb +bebeebbbbbbbeebe +bebeebejjhbeebe +beeeebeeeebeeeeb +bmbbbbeebbbbmbbb +beeeeeefeeeeg eeb

Bug: Game map string contains an undefined space character, causing a runtime crash when the level loads. Severity: CRITICAL | Confidence: 0.99 🔍 Detailed Analysis

The game map string at games/Giggler-Part-2-Base.js:383 contains an invalid space character ( ) between g and e in beeeeeefeeeeg eeb. The setLegend function does not define a sprite for the space character. When setMap(levels[level]) is called for this level (level 19), the Sprig engine will attempt to render a character without a corresponding bitmap definition, leading to a runtime crash or rendering error. This bug is triggered when the player progresses to this specific level. 💡 Suggested Fix

Replace the space character in the map string beeeeeefeeeeg eeb at games/Giggler-Part-2-Base.js:383 with a valid tile type defined in setLegend, such as . or another appropriate character. 🤖 Prompt for AI Agent

Review the code at the location below. A potential bug has been identified by an AI agent. Verify if this is a real issue. If it is, propose a fix; if not, explain why it's not valid.

Location: games/Giggler-Part-2-Base.js#L383

Potential issue: The game map string at games/Giggler-Part-2-Base.js:383 contains an invalid space character ( ) between g and e in beeeeeefeeeeg eeb. The setLegend function does not define a sprite for the space character. When setMap(levels[level]) is called for this level (level 19), the Sprig engine will attempt to render a character without a corresponding bitmap definition, leading to a runtime crash or rendering error. This bug is triggered when the player progresses to this specific level.

Did we get this right? 👍 / 👎 to inform future reviews.

Reference_id: 2703603

— Reply to this email directly, view it on GitHub https://github.com/hackclub/sprig/pull/3439#pullrequestreview-3467798504, or unsubscribe https://github.com/notifications/unsubscribe-auth/BX45QOT4H6CPIXPBIUKURKD343EO3AVCNFSM6AAAAACMF3MY62VHI2DSMVQWIX3LMV43YUDVNRWFEZLROVSXG5CSMV3GSZLXHMZTINRXG44TQNJQGQ . You are receiving this because you authored the thread.Message ID: @.***>

SjachZaneun avatar Nov 15 '25 07:11 SjachZaneun

Please make sure you've done everything in this PR checklist: https://github.com/hackclub/sprig/blob/main/.github/PULL_REQUEST_TEMPLATE.md

whatwareweb avatar Nov 16 '25 21:11 whatwareweb

Did I not check all of them?

SjachZaneun avatar Nov 16 '25 21:11 SjachZaneun

It looks like your game has no metadata, you can check your file in the PR here: https://github.com/hackclub/sprig/pull/3439/files

whatwareweb avatar Nov 16 '25 21:11 whatwareweb