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Sprig Blog
Blog for documenting big Sprig engineering updates / challenges.
It will be hosted on sprig.hackclub.com/blog and will contain markdown files hosted in the /blog directory of this repo. The blog will also feature a form to subscribe to it and be emailed on any new articles.
Initial posts (released over the first couple of months) will include:
- how we added support for multiple games on the sprig console (cheru)
- how we added multi-user support to the sprig engine (@cosmin / @Josias)
- how we got advanced games running on the sprig console: stack size improvement, screen rendering improvement (@marios / @graham)
- how we reduced sprig cost / added versioning etc. (@nora)