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Allow for multiple colliders on a single object.

Open andrewstart opened this issue 2 years ago • 2 comments

When building sources, gets a list of all colliders on an object instead of just the first one.

andrewstart avatar Jan 17 '23 02:01 andrewstart

I'm not sure about it and me cache implementation. Also why not utilize Composite collider? I will consider your PR and get back latter.

In any way thank you for effort.

h8man avatar Jan 17 '23 11:01 h8man

In some quick testing, it seems like when multiple objects that use composite colliders are present, only the collider of the first one is picked up.

andrewstart avatar Jan 17 '23 13:01 andrewstart