FortnitePortingServerUnreal
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Initial import support for UE 5.x using 5.3 as validation
- Added UEFormat as a dependency to parse .uemodel files
- Added struct constructors as new requirement for 5.3 with primitive initialization
- Updated struct schema to match latest json spec
- Included ComponentReregisterContext.h although not used in current setup but required for legacy code
- Updated listen server to 127.0.0.1 to port 24002 from 24281 since client now using new port # for udp
- Changed UDP handshake to respond with Pong
- Changed message completion from
MessageFinished
toStop
- Added auto saving of impoted assets