Georg Zotti
Georg Zotti
Of course some better solution is needed, therefore this is still a draft. Now you see where endless late hours of finetuning go... Where are my weekends?
I think behaviour looks OK now. Maybe the color hue itself needs some more work.
It's just a slight change, as I don't want to become too kitschy. Use e.g. any grassy ground, and see reddening with the sun higher than -3°, max. on the...
>Wouldn't it be better to query Atmosphere for illuminance (including chromaticity)? Maybe even split between the direct solar component and the diffuse sky component. In the long run, sure. This...
These large scenes unfortunately cannot be made publicly available, my largest just shown in our paper. Once they extend to 80km or so, a difference is notable, and it depends...
> Wouldn't it be better to query Atmosphere for illuminance (including chromaticity)? Maybe even split between the direct solar component and the diffuse sky component. @10110111 where could I ask...
It just looked bad to just cut off at solar altitude 0 as originally planned. So, now I fade it out 0...-3°. Tell me your favourite solar altitude (or transition...
Just tried with SMS. Looks even better. Horizon is reddish (sun side)/pink (opposite) with the sun just below horizon. Anywhere in-between the color that is applied on the grass.
There is no upper cutoff. Reddening goes with airmass. The lower cutoff is currently set arbitrarily to -3°, and looks pretty good IMHO. Definitely better than 0. Scenery3D: You are...
I added a bit more green to the color, does not change too much. The effect is noticeable during 20 minutes of sun near horizon, but not too strong. Good...