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C17-based extended standard library, cross-language type system, and unit testing framework targeting Sega Dreamcast, Sony PSP and PSVita, Windows, Mac, Linux, Android, iOS, and WebAssembly.

Results 4 libgimbal issues
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Add support for reading/writing data, config files, etc. using the XDG spec: https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html https://stackoverflow.com/questions/43853548/xdg-basedir-directories-for-windows/49783629#49783629

enhancement

# Problem In gimbal_uuid.c, UUIDs are generated with the following: ``` // Implemented per RFC4122 section 4.4 GBL_EXPORT GBL_RESULT GblUuid_initV4(GblUuid* pSelf) { GBL_CTX_BEGIN(NULL); GBL_CTX_VERIFY_POINTER(pSelf); // First initialize all bytes to...

bug

Like `make install` but whatever the cmake way is or whatever, idc.

enhancement

Found an issue with unaligned memory access on Dreamcast for the unit tests. When creating a test fixture with: ```c GBL_TEST_FIXTURE { char dummy; }; ``` The Dreamcast will shit...

bug