libevmu
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Inaccuracies with Pinta's Quest
So I'm testing Pinta's Quest and I've noticed if I have the RAM viewer open in the emulator I get ALOT of screen tearing. I posted a lot of stuff early, but I've just noticed all the screen tearing goes away if I close the RAM viewer. I'm wondering if some of the inaccuracies I was seeing in emulation of Pinta's Quest had to do with having the RAM viewer open. I would think the RAM viewer wouldn't effect anything if it was just open.
Example GIF
VMS File SkiesOfArcadiaPinataQuest.zip