Yifan Gu
Yifan Gu
Will take a look at this as soon as I get a hold of the game.
LPVPN uses cmake for building. `mkdir build`, `cd build`, `cmake ..` and `cmake --build .` should work. The CI steps also work as an instruction for building. https://github.com/gyf304/lpvpn/blob/main/.github/workflows/ci.yml
One thing to make sure of is that you are building for the architecture that your PC is using. Loading an x86 Wintun DLL on x86_64 may cause that. Additionally,...
And just to make sure - running one of the precompiled exes work?
Running into the same issue.
Hi. Thank you for your interest in LPVPN. However [Discord has deprecated their game SDK](https://discord.com/developers/docs/change-log#gamesdk-feature-deprecation), leaving this project in limbo. I've created another project [PartyLAN](https://github.com/gyf304/partylan) which is the same concept...
still not working correctly in 1.1.17
You can also fix it by adding ` irqaffinity=0` in the kernel cmdline. `irqfixup` also seems to work. https://www.kernel.org/doc/html/v4.14/admin-guide/kernel-parameters.html#:~:text=irqfixup Before: ``` ubuntu@ubuntu:~$ sudo hdparm -Tt /dev/vda /dev/vda: Timing cached reads:...
Steam denied my request to put the app on the store - so they've dropped it from the store. If you have a beta key or you have it previously...
Sorry about the late reply. It's hard to say. The zero setup required with Steam networking is the main feature, without that, there are plenty of alternatives, including hamachi, ZeroTier,...