guyguy2001
guyguy2001
I'm using rust-analyzer in a bevy game project. Most of my structs derive from `Reflect`, which adds a lot of trait-methods that spam the autocompletion for me, and hide the...
I just had an exception while running some functions in the REPL (via alt-enter), and the relevant functions in my code that actually caused the exception weren't show in the...
I made the mistake of using `for` instead of `doseq` for running side effects multiple times in a row, which (to the best of understanding) resulted in the side-effects not...
(Alt title: Make items in the inspector have the `>` expanding arrow by default) ## The problem When running a couple of expressions in the repl, the inspector first looks...
Hey, I wanted to use tnua for my 0.16 project, and for some reason I ended up porting tnua instead of downgrading my project. This branch works, at least for...