UnrealDumper-4.25
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How to use signatures
Hello, I have tried many methods, but I am not sure where the feature code is located! Can you teach me?
- I use the selected part under the figure as the feature code, but it will prompt that the location cannot be found
!
,{//mir4g.exe &Default,{"\x48\x8D\x0D\x79\x3B\x68\x04\xE8\xE4\x42\xFE\xFF\x4C\x8B\xC0\xC6\x05\x7E\x38\x68\x04\x01\x48\x8B\x45\x20\x48\x8B\xD3\x48\xC1\xE8\x20\x8D\x0C\x00", 36}, //GName //48 8D 0D 79 3B 68 04 E8 E4 42 FE FF 4C 8B C0 C6 05 7E 38 68 04 01 48 8B 45 20 48 8B D3 48 C1 E8 20 8D 0C 00 // {"\x48\x8B\x05\x1A\xEE\x58\x03\x48\x8B\x0C\xC8\x48\x8D\x04\xD1\xEB\x02\x33\xC0\x8B\x40\x08\xC1\xE8\x1D\xA8\x01", 27}, //Gobject //48 8B 05 1A EE 58 03 48 8B 0C C8 48 8D 04 D1 EB 02 33 C0 8B 40 08 C1 E8 1D A8 01 nullptr }
I have succeeded in dump! Why do I dump only .h has no function implementation? Is it necessary to modify where?
How did you solve it?