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Anchoring UI elements

Open badduck32 opened this issue 1 year ago • 0 comments

Could it be possible to have an anchoring feature, for dynamic screen resolutions?

There could be an optional argument when creating a UI element ranging from 0.0 to 1.0, so people can anchor the UI element to the left side of the screen (0.0) or to the right side of the screen (1.0) or anywhere inbetween. This could be useful for games where the screen resolution can change (e.g. mobile games with support for portrait and landscape)

If people don't use the optional argument then the UI element will behave completely normally, so this change wouldn't clash with any design philosophies you are following

I could help implement this if needed, or I could help with anything else in the project. I like the project a lot and plan on using it frequently

badduck32 avatar Apr 23 '23 02:04 badduck32