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Elden Ring enhancement patches (ultrawide support, custom frame rate limits and more) seamlessly integrated with steam.

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For reference I'm on the steam deck. Other codes such as rate limiter works fine but the ultra wide option does not remove the black bars on the latest elden...

Ultrawide seems to not work on my end, possible due to my odd resolution. 3840x1200. Fedora 36.

``` er-patcher: ultrawide pattern scan failed D:\Steam\steamapps\common\ELDEN RING\Game\er-patcher:133: DeprecationWarning: pathlib.Path.link_to() is deprecated and is scheduled for removal in Python 3.12. Use pathlib.Path.hardlink_to() instead. f.link_to(game_dir_patched / f) ``` on windows 11,...

After the new 1.05 update, the patcher seems unable to remove black borders on my 16:10 screen. Vignietting effect seems to be back too after I disabled it, unsure about...

I was wondering if you would be interested in adding an option to disable rune loss upon death? It would be really useful, especially seeing how Linux support is rather...

I'm getting the following when trying to run Elden Ring using the `--with-eac` flag. Full launch options: `python er-patcher --with-eac --rate 165 --all -- %command%` ![image](https://user-images.githubusercontent.com/2714403/168492697-d78e0903-a59c-43bd-a042-977689a04fa9.png) @joao-pedro-braz eldenring.exe 1.4.1.0 start_protected_game.exe...

Awesome tool. I know there are many other tools to change FOV but only this one works on Linux so is it possible to add FOV control to it?

Hi, As said on the title, after the latest update (1.04) the arg --increase-animation-distance doesn't seem to work.

all other flags seem to work but widescreen no longer functions