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OCC is an unofficial open source engine reimplementation of the game trilogy Crystal Caves

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AIR machine animation is twice as fast as it should be. Need to double animation count in items.json.

The game requires running a python script to extract sprites; this is a bit cumbersome and it would be better if the game could read directly from game data files....

- [x] CI (Windows, macOS, linux) - [ ] Release process - [ ] Create project on itch.io - [x] Social media presence (mastodon?) - [x] Coding style (clang format)...

- [ ] Build package and upload to release - [x] windows - [ ] linux .tgz - [ ] Upload to itch via butler

In the DOS game, when you hold down the jump button while stuck without headroom, as soon as you walk out, you will be able to jump immediately. This allows...

![image](https://github.com/user-attachments/assets/216f14d5-e0f3-43b9-804e-5edae4bd4165) This is usually the first level players encounter, and was also working in OCC before some refactors recently. - [x] blocks, background, one way platforms - [ ] pickups...