Guillem Poy
Guillem Poy
I am facing issues to work with my multi-monitor setup and copilot. I would like to have copilot edits in a floating window, but I can't. For some reason you...
Now I can, since from the v1.99 it has been merged the "edit" window into the "chat" windows. And now "Edit" is just a mode selected in the chatbox.
> Looks like this package is not actively maintained. So I just created a [temporary workaround](https://pub.dev/packages/internet_connection_checker_plus) of this package. > > It doesn't have many functionalities that the original package...
I do believe that on my use case the best would be to do it dynamically. Usually, the lists of participants are not very long, but they vary in size....
> @guplem Can you share the portion of your schema that defines event, participant, and userData/user? Sorry for the delay. However, the schema that I did describe with the creation...
Hi! I do not understand some stuff, like I do not know what exactly is the "initial buffer" nor what you mean here: > You may manually set the syntax...
I'm in the same situation, but my issue is solved by rebooting Unity...
@deven98 sadly, it's just a typo... If I do filter the chats like this, **no chats are returned**: ```dart StreamChannelListController( client: await clientInitialized, filter: Filter.and([ Filter.in_('members', [AuthServiceV2().userId!]), Filter.equal('type', type.value), Filter.in_('accepted',...
Hi @deven98, could you reproduce it?
I see there have been PRs related to the 8.0.0. @deven98 do you think it would be possible to try to solve this before or in that version? This is...