PFLD
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degrees or radians?
calculate_pitch_yaw_roll returns head pose in degrees but tf.cos() receive radians. will this be an issue?
calculate_pitch_yaw_roll -> degrees tf.cos(radians ) But I don't think it has any effect.
I think it is ok to just keep the output of calculate_pitch_yaw_roll and the input of tf.cos in the same unit, in spite of whether the unit is degree or radian.Of course it's better to use radians
I think it is ok to just keep the output of calculate_pitch_yaw_roll and the input of tf.cos in the same unit, in spite of whether the unit is degree or radian.Of course it's better to use radians
even if use radians, still there might be some problem with the cos function , like cos(abs(0.6-0.5))= cos(abs(0.6-(0.5+2*pi))), the problem would be more serious using degree i guess
maybe the angle needs to be normalized before computing