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A pure Python shogi library with move generation and validation and handling of common formats.

python-shogi: a pure Python shogi library

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Introduction

This is the module for shogi written in Pure Python. It's based on python-chess commit <https://github.com/niklasf/python-chess/commit/6203406259504cddf6f271e6a7b1e04ba0c96165>__

This is the scholars mate in python-shogi:

.. code:: python

>>> import shogi

>>> board = shogi.Board()

>>> board.push(shogi.Move.from_usi('7g7f'))

>>> board.push_usi('3c3d')
Move.from_usi('3c3d')
>>> board.push_usi('8h2b+')
Move.from_usi('8h2b+')
>>> board.push_usi('4a5b')
Move.from_usi('4a5b')
>>> board.push_usi('B*4b')
Move.from_usi('B*4b')
>>> board.push_usi('5a4a')
Move.from_usi('5a4a')
>>> board.push_usi('2b3a')
Move.from_usi('2b3a')
>>> board.is_checkmate()
True

Features

  • Supports Python 3.3+.

  • Supports standard shogi (hon shogi)

  • Legal move generator and move validation.

    .. code:: python

    >>> shogi.Move.from_usi("5i5a") in board.legal_moves
    False
    
  • Make and unmake moves.

    .. code:: python

    >>> last_move = board.pop() # Unmake last move
    >>> last_move
    Move.from_usi('2b3a')
    
    >>> board.push(last_move) # Restore
    
  • Show a simple ASCII board.

    .. code:: python

    >>> print(board)
     l  n  s  g  .  k +B  n  l
     .  r  .  .  g  B  .  .  .
     p  p  p  p  p  p  .  p  p
     .  .  .  .  .  .  p  .  .
     .  .  .  .  .  .  .  .  .
     .  .  P  .  .  .  .  .  .
     P  P  .  P  P  P  P  P  P
     .  .  .  .  .  .  .  R  .
     L  N  S  G  K  G  S  N  L
    <BLANKLINE>
     S*1
    
  • Show a KIF style board.

    .. code:: python

    >>> print(board.kif_str())
    後手の持駒:
      9 8 7 6 5 4 3 2 1
    +---------------------------+
    |v香v桂v銀v金 ・v玉 馬v桂v香|一
    | ・v飛 ・ ・v金 角 ・ ・ ・|二
    |v歩v歩v歩v歩v歩v歩 ・v歩v歩|三
    | ・ ・ ・ ・ ・ ・v歩 ・ ・|四
    | ・ ・ ・ ・ ・ ・ ・ ・ ・|五
    | ・ ・ 歩 ・ ・ ・ ・ ・ ・|六
    | 歩 歩 ・ 歩 歩 歩 歩 歩 歩|七
    | ・ ・ ・ ・ ・ ・ ・ 飛 ・|八
    | 香 桂 銀 金 玉 金 銀 桂 香|九
    +---------------------------+
    先手の持駒: 銀
    
  • Detects checkmates, stalemates.

    .. code:: python

    >>> board.is_stalemate()
    False
    >>> board.is_game_over()
    True
    
  • Detects repetitions. Has a half move clock.

    .. code:: python

    >>> board.is_fourfold_repetition()
    False
    >>> board.move_number
    8
    
  • Detects checks and attacks.

    .. code:: python

    >>> board.is_check()
    True
    >>> board.is_attacked_by(shogi.BLACK, shogi.A4)
    True
    >>> attackers = board.attackers(shogi.BLACK, shogi.H5)
    >>> attackers
    SquareSet(0b111000010000000000000000000000000000000000000000000000000000000000000000000000)
    >>> shogi.H2 in attackers
    True
    >>> print(attackers)
    . . . . . . . . .
    . . . . . . . . .
    . . . . . . . . .
    . . . . . . . . .
    . . . . . . . . .
    . . . . . . . . .
    . . . . . . . . .
    . . . . . . . 1 .
    . . . 1 1 1 . . .
    
  • Parses and creates USI representation of moves.

    .. code:: python

    >>> board = shogi.Board()
    >>> shogi.Move(shogi.E2, shogi.E4).usi()
    '2e4e'
    
  • Parses and creates SFENs

    .. code:: python

    >>> board.sfen()
    'lnsgkgsnl/1r5b1/ppppppppp/9/9/9/PPPPPPPPP/1B5R1/LNSGKGSNL b - 1'
    >>> board.piece_at(shogi.I5)
    Piece.from_symbol('K')
    
  • Read KIFs.

    .. code:: python

    >>> import shogi.KIF
    
    >>> kif = shogi.KIF.Parser.parse_file('data/games/habu-fujii-2006.kif')[0]
    
    >>> kif['names'][shogi.BLACK]
    '羽生善治'
    >>> kif['names'][shogi.WHITE]
    '藤井猛'
    >>> kif['moves'] # doctest: +ELLIPSIS, +NORMALIZE_WHITESPACE
    ['7g7f',
     '3c3d',
     ...,
     '9a9b',
     '7a7b+']
    >>> kif['win']
    'b'
    
  • Export to KIFs.

    .. code:: python

    >>> import shogi
    >>> import shogi.KIF
    
    >>> board = shogi.Board()
    >>> shogi.KIF.Exporter.kif_move_from('7g7f', board)
    '7六歩(77)'
    
    >>> sfen_summary = {'moves': ['7g7f', '3c3d'], 'sfen': 'lnsgkgsnl/1r5b1/ppppppppp/9/9/9/PPPPPPPPP/1B5R1/LNSGKGSNL b - 1', 'names': ['羽生善治', '藤井猛'], 'win': 'w'}
    >>> shogi.KIF.Exporter.kif(sfen_summary)
    開始日時: \r
    終了日時: \r
    手合割:平手\r
    先手:羽生善治\r
    後手:藤井猛\r
    手数----指手---------消費時間-- \r
    1 7六歩(77) \r
    2 3四歩(33) \r
    3 投了 \r
    まで2手で後手の勝ち\r
    
  • Communicate with a CSA protocol.

    Please see random_csa_tcp_match <https://github.com/gunyarakun/python-shogi/blob/master/scripts/random_csa_tcp_match>_.

  • Parse professional shogi players' name

    >>> import shogi.Person
    
    >>> shogi.Person.Name.is_professional('羽生 善治 名人・棋聖・王位・王座')
    True
    

Performance

python-shogi is not intended to be used by serious shogi engines where performance is critical. The goal is rather to create a simple and relatively highlevel library.

You can install the gmpy2 <https://pypi.org/project/gmpy2>__ or gmpy <https://pypi.org/project/gmpy>__ modules in order to get a slight performance boost on basic operations like bit scans and population counts.

python-shogi will only ever import very basic general (non-shogi-related) operations from native libraries. All logic is pure Python. There will always be pure Python fallbacks.

Installing

  • With pip:

    ::

    pip install python-shogi
    

How to test

::

make test

If you want to print lines from the standard output, execute nosetests like following.

::

poetry run nosetests -s

How to release

::

poetry config repositories.testpypi https://test.pypi.org/legacy/

poetry config pypi-token.testpypi "Test PyPI API Token"

make test-upload

poetry config pypi-token.pypi "PyPI API Token"

make upload

ToDo

  • Support board.generate_attacks() and use it in board.is_attacked_by() and board.attacker_mask().

  • Remove rotated bitboards and support Shatranj-style direct lookup <http://arxiv.org/pdf/0704.3773.pdf>_ like recent python-chess.

  • Support %MATTA etc. in CSA TCP Protocol.

  • Support board.is_pinned() and board.pin().