Gustavo Maciel
Gustavo Maciel
Hi! What Godot version and Android Plugin version are you using?
@ajk2196 Can you provide me a sample project of this bug? I can't reproduce here I find it strange that it seems that your UI is in front of the...
Thank you @ajk2196, if you have any news, please let me know
Nice i will close this Issue since seems to be solved! If this problem returns you can re-open, thank you!
Thank you for opening this issue. Actually this is only a feature that we don't have, but will be good if implemented. I think there's nothing about the AdMob policy.
Hi, yes, it should be possible, I've never tried because i was focusing on implement "key features" of AdMob. It should not be hard, maybe we can use this: https://developers.google.com/admob/android/native/start#loading_ads...
Thank you for the move of `setFullscreenContentCallbacks`, i will test it tomorrow and check if everything is running well
@gianlluca I tested here and seems fine, but i'm missing some signals for Banner: https://developers.google.com/admob/android/banner#ad_events I will try to do this feature for iOS
Thank you for openning this issue! Unfortunately I don't have a device to test, I'll check what could be causing this error and provide a build for you to test,...