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[Docs] Getting Started - Error Management
We need a huge section for this since it is by far our hugest problem for new users.
Here are cases we need to make sure we cover:
- Fail task and stop stream when an error occurs
- This should be the default behavior
- Fail task after stream finished when an error occurs
- testing or linting
- Log when an error occurs but stop nothing
- for people who like partial builds
And additional "requirement" - errors, either from the stream or from the task should not have gulp-internals in the stack trace.This causes lots of confusion from users of the build.
@ScottWeinstein this is fixed in the new task system via nextTick-ing stuff
Thoughts on a command line flag for partial builds?
@phated Why a CLI flag?
partial builds are the edge case, as far as I can tell. This would switch series/parallel from using bach.series/parallel to settleSeries/settleParallel internally.
:+1: really. I cannot use gulp in my CI because I am afraid I am not catching all the errors, I would like to know a bullet proof approach for catching all the errors inside task or a composition of tasks with parallel
/series
@phated Are there any docs anywhere for error management in bach/gulp 4?
@contra https://github.com/phated/async-done#completion-and-error-resolution but it hasn't been thoroughly tested with gulp pipelines and all the errors that can happen there. Also, --continue
flag is available to continue running on failure. See #871
Hey @contra
Another case i would like to see (it its makes sense) it's like case 3. but it filters the failed files from the stream.
My use case: I have partial build with linter before the build step on the same pipe. i would like that if file have linter error to log error and not continue down the pipe to the build step without breaking the entire stream.
Thanks for all of the effort!
@Bnaya You mean like the behavior using gulp-plumber?
I'm working with gulp4 and i understand that plumber is not needed (?) Also i read plumber's docs and i can see any reference that it will filter the files with errors from the stream. i might have missed something
This is what i want to achieve, without the need to explicitly check for file.eslint.errorCount my builder.build will break if file with syntax error will get to it so i need to filter them.
gulp.src(changedFileRef.path)
.pipe(gulpEslint())
.pipe(gulpMap(function (file) {
if (file.eslint.errorCount === 0) {
return builder.build(toRelative(file.path));
} else {
return Promise.resolve();
}
})
And also if there a more elegant way to send the data to the builder.build without gulp-map. i couldn't find something else
Thanks!
gulp-plumber/stream-combiner not needed in gulp4? sounds strange.. indeed?
I just came on to beg that Gulp 4 report errors by default, am I correct in interpreting this ticket as handling that?
Updated the title here because it will belong under the "Getting Started" documentation and it'll be titled "Error Management"
I've had some trouble finding examples of migrating error handling from Gulp 3 to 4. Not sure if I'm alone, but to me the developer experience of error handling is my greatest frustration with Gulp over the years. I've spent dozens of hours trying to make three things work across tasks:
- Errors don't end a running
watch
task. - Errors fire an OS notification with small hints at the issue (task, file, line number).
- Errors are logged to the console with detail on the issue and good UX (formatting, color).
Example frustration: I got stuck when the Gulp docs and a package creator suggested different things were the best practice: https://github.com/sindresorhus/gulp-imagemin/issues/285
I'd really like to help people avoid the "oh, my whole routine works except in that one package" scenario.
My attempts
I'm not a JS architect, but I'd like to share some code failures and successes to get the ball rolling. My testing workflow was:
- Run
gulp watch
- Save a proper CSS (or JS) file, which will compile.
- Add an obvious typo to that file, and save.
- Observe how it fails by logging straight to console, using my error handler, and/or preserving the watcher.
Failed
- Works when the task compiles
- Fails when the task doesn't compile, which ends the watcher.
function css (cb) {
var task = config.task.css;
gulp
.src(task.src, { sourcemaps: true })
.pipe(sass(task.sassOptions))
.pipe(autoprefixer(task.autoprefixerOptions))
.pipe(gulp.dest(task.dest, { sourcemaps: task.mapDest }))
.pipe(gulpif(!isSilent, notify(task.notifyOptions)));
cb();
};
Failed
- Works when the task compiles.
- Fails when the task doesn't compile, which ends the watcher and doesn't run the error handler.
function css () {
var task = config.task.css;
return pump([
gulp.src(task.src, { sourcemaps: true }),
sass(task.sassOptions),
autoprefixer(task.autoprefixerOptions),
gulp.dest(task.dest, { sourcemaps: task.mapDest }),
gulpif(!isSilent, notify(task.notifyOptions))
], errorHandler);
};
Works
- Works when the task compiles.
- Works when the task doesn't compile, and the watcher stays running.
function css (cb) {
var task = config.task.css;
pump([
gulp.src(task.src, { sourcemaps: true }),
sass(task.sassOptions),
autoprefixer(task.autoprefixerOptions),
gulp.dest(task.dest, { sourcemaps: task.mapDest }),
gulpif(!isSilent, notify(task.notifyOptions))
], errorHandler);
cb();
};
Failed
The same approach that worked for my CSS task failed my JS task. I'm not sure why.
- Works when the task compiles.
- Works when the task doesn't compile, but the watcher only detects the first error. It stays watching but can't detect a fixed issue without restarting.
function jsAppPost (cb) {
var task = config.task.jsAppPost;
pump([
gulp.src(task.src, { sourcemaps: true }),
uglify(task.uglifyOptions),
concat(task.file),
gulp.dest(task.dest, { sourcemaps: true }),
gulpif(!isSilent, notify(task.notifyOptions))
], errorHandler);
cb();
}
My error handler
For reference, here's my error handler:
var beeper = require('beeper');
var color = require('ansi-colors');
var notify = require('gulp-notify');
module.exports = function (error) {
if (typeof error !== 'undefined') {
// [log] Uncomment to show the full error object
//console.log(error);
// ----------------------------------------------
// Normalize error responses
var report = ['\n'];
var notifyMessage = '';
if (error.plugin == 'gulp-eslint') {
report.push(color.red('Plugin: ') + error.plugin + '\n');
report.push(color.red('File: ') + error.fileName + '\n');
report.push(color.red('Line: ') + error.lineNumber + '\n');
report.push(color.red('Note: ') + error.message + '\n');
notifyMessage = 'JS linter found errors.';
}
if (error.plugin === 'gulp-sass') {
report.push(color.red('Plugin: ') + error.plugin + '\n');
report.push(color.red('File: ') + error.relativePath + '\n');
report.push(color.red('Line: ') + error.line + '\n');
report.push(color.red('Column: ') + error.column + '\n');
report.push(color.red('Note: ') + error.messageOriginal + '\n');
notifyMessage = error.relativePath + '\n' + error.line + ' : ' + error.column;
}
if (error.plugin == 'gulp-stylelint') {
notifyMessage = 'CSS linter found errors.';
}
if (error.plugin === 'gulp-uglify') {
report.push(color.red('Plugin: ') + error.plugin + '\n');
report.push(color.red('Path: ') + error.fileName + '\n');
report.push(color.red('File: ') + error.cause.filename + '\n');
report.push(color.red('Line: ') + error.cause.line + '\n');
report.push(color.red('Column: ') + error.cause.col + '\n');
report.push(color.red('Note: ') + error.cause.message + '\n');
notifyMessage = error.cause.filename + '\n' + error.cause.line + ' : ' + error.cause.col;
}
// ----------------------------------------------
// Show error in console
console.error(report.join(''));
// ----------------------------------------------
// Fire Mac/Windows notification for error
notify({
title: 'Failed Gulp — See Console',
message: notifyMessage,
sound: 'Sosumi' // Sound for Mac. See: https://github.com/mikaelbr/node-notifier#all-notification-options-with-their-defaults
}).write(error);
beeper(); // Fallback to system sound (for Windows).
}
};
Next steps
I'd like to help create the docs for error handling, and hope these examples get some feedback. I'm sure there's a working recipe and I just haven't found the right blog yet.
Now that Node.js v8 has reached its EOL, every pump()
in gulp docs should probably be replaced with stream.pipeline()
.
https://nodejs.org/en/docs/guides/backpressuring-in-streams/#the-problem-with-data-handling