goxel
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Export to obj
The mat/texture is not exported along with the obj model.
Hello Lance. At the moment the obj export put the voxel colors as vertices attribute, not supported by many 3d editors it seems. For the moment I suggest you use the glTF export that has the option to put the color either as vertices attribute either as a texture.
Could the colors be saved as vertex colors instead?
I'm having issues as Goxel crashes when I export a GLTF file, but the OBJ file has no textures or vertex colors when I import to Blender.
Yes I guess I should support to add a mat file next to the obj.