ShapeOfThingsThatWere
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Create and propagate religions
Religions are two-fold:
- it is a cultural feature than can propagate from its source
- it can be chosen by an empire as its official cult
When choosing a religion an empire can also change one of its parameters.
Religion parameters
Type:
- Animist
- best stability
- reduced growth
- Veneration of the dead (Shintoism)
- better stability
- low cultural assimilation
- Polytheist (Ancient Greece or Egypt or Rome...)
- let choose a prefered gods trinity (for instance the Warrior, the Wife and the Trader) giving bonus depending on chosen gods
- Dualist (Manicheism)
- better stability
- Monotheist (Judaism, Christianism, Islam)
- greater propagation
- Allow religious war
Attitude to other religions:
- Integration
- Tolerance
- Specific status
- Intolerance
- Inquisition
Values
- Hard work
- Spiritual life
- Wealth
- Family
- Victory in battle