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A Unity-based Ragnarök Online client
UnityRO
Ragnarok Online was released in 2002, thus its engine is severely outdated. This project aims to port some of its functionalities to a modern engine, Unity.
Join discussions at our Discord.
Motivation
Why this instead of contributing to roBrowser or any other?
We at UnityRO recognize the power WebGL has over a "Jack of all trades" solution like Unity. However, it is a stable multi-platform solution with lots of plug and play features, specially physics (not that RO has much), which makes things much easier to handle, maintain and future-proof.
How to contribute?
See Contributing
Getting Started
We're creating a few pieces of documentation, feel free to check them at Wiki.
Current Features
Check this video to see a ~~current~~ state.
Client specific features
- [x] Connection with rAthena (Hercules should also work fine)
- [x] Chat system
- [x] Combat-ish System
- [x] Inventory System*
- [x] Headgears
- [x] Skills
- [x] NPC conversation
- [x] STR based effects rendering
- [x] Primitive based effects rendering
Unity features
- Runtime threaded GRF loading
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- Realtime lighting and shadows
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- Baked lightmaps
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- Model animations
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- Texture transparency
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- Sky backdrops
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- 3D SFX
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How to use
Download executable or Unity package here. Edit config.txt to point to your GRF file.
License
This project is licensed under the GNU Affero General Public License v3.0 - see the LICENSE file for details.