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Character Map scenario does not display wide runes correctly

Open tig opened this issue 3 years ago • 4 comments

Describe the bug Related to #1685, the Character Map scenario does not display all wide runes correctly. See gif:

To Reproduce (This is with #1685) image

tig avatar May 04 '22 15:05 tig

Oops. Realized my gif showing the issue got posted as a png. Fixed.

tig avatar May 07 '22 14:05 tig

But this issue is waiting for the NStack fix, right?

BDisp avatar May 07 '22 14:05 BDisp

But this issue is waiting for the NStack fix, right?

If you say so. I just wanted to ensure it was clearly tracked since it is an a good example of remaining wide rune issues.

Do you have a private fix for nstack that I can try to prove to myself that the Nstack fix does fix this?

tig avatar May 07 '22 14:05 tig

If you say so. I just wanted to ensure it was clearly tracked since it is an a good example of remaining wide rune issues.

Do you have a private fix for nstack that I can try to prove to myself that the Nstack fix does fix this?

Yes. In this comment https://github.com/migueldeicaza/gui.cs/pull/1685#issuecomment-1115496655

BDisp avatar May 07 '22 14:05 BDisp

Closing as a Dupe of #4233

tig avatar Sep 13 '25 16:09 tig