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Feature: Destructable Environment

Open pschwede opened this issue 13 years ago • 0 comments

Hi!

I'd like to have landscapes being vulnable by earth quakes that are summoned by magicians or bombings of siege machines for example. Deep cliffs also should be very hard to cross, so that landscape deforming isn't just action on the playground but also makes game mechanical sense.

pschwede avatar Mar 23 '11 00:03 pschwede