GuanZhang
GuanZhang
> I did, but that didn't work either, I believe it might have to do with the fact that the ipad is old, 2011. Issue could be your macOS instead...
> I think I have tried all of that but still nothing, I'll give it another go but my hopes are really low. > BTW I'm running Big Sur version...
@krishtoautomate You can try [KeyPad](https://apps.apple.com/us/app/keypad-keyboard-and-mouse/id1491684442), it's pretty basic but should do the job, but it's only available for macOS. Alternatively, if you can work without the Bluetooth requirement, you can...
@krishtoautomate Yeah I've asked the author for some APIs, I guess he's still working on it. Perhaps you can also do the same :)
@fleytman Just use Airtest IDE if you are looking for control. It works perfectly fine.
Hi, thanks for the quick response. Just to clarify, it turns out the screenshot I captured previously was using Federico Dossena's MesaForWindows-x64-20.1.8 and not your drivers. I had copied Federico's...
BlueStacks actually does come with their own OpenGL ES implementation, however when I setup Mesa3D I told it not to add OpenGL ES support so it didn't actually overwrite the...
> I think I'll have to disable shared glapi for build to be like Federico's, but I am worried about #8 coming back. I tested the [release prior to this...
@pal1000 Yeah it's an Intel i7 920 so it doesn't look like it supports AVX. So what options do I have available? I don't mind trying to compile the driver...
@pal1000 Thanks for the detailed build instructions, I was able to build the drivers without much issues. So basically I was able to build a single `opengl32.dll` which I copied...