RuntimeArchiver
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Runtime Archiver plugin for Unreal Engine. Cross-platform archiving and unarchiving directories and files. Supports Zip, Oodle, Tar, LZ4 and GZip formats.
Runtime Archiver
Cross-platform archiving and unarchiving directories and files
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Features
- Fast speed
- Easy archiving and unarchiving of files
- Recursive archiving and unarchiving of directories
- Support for reading and writing archives of many formats: Zip, Oodle, Tar, LZ4 and GZip
- No any static libraries and external dependencies
- Support for all available devices (Android, iOS, Windows, Mac, Linux, etc)
Additional information
Low-level work with zip archives is done on Miniz.
Legal info
Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.
Unreal® Engine, Copyright 1998 – 2024, Epic Games, Inc. All rights reserved.