Unity-WebVR-Assets
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Add note about webgl player memory
as per SECVRITY article.
Just as a added note. Had troubles with the player set to 1024+MB memory using Chromium VR. Worked fine using Firefox. Could be because Chromium VR builds are 32bit? Ended up going with 768MB which works in both browsers just fine.
Now that @toji has 64bit builds available of Chromium, we should try it out to find out.