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The ASI script for the GTA Trilogy (SA only for now, 3 and VC may follow later on)

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1. Trees get destroyed on collision easily. I guess it's because your easter egg code [here](https://github.com/gta-chaos-mod/Trilogy-ASI-Script/blob/3.0/src/gtasa/util/GameHandler.h) refers to only that one model (708). 2. Some trees spawn mostly in the...

fixed-in-dev