Trilogy-ASI-Script
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New effect: Plow Through The Traffic
#261 I tried to recreate push cars like in "Highjack" mission but it didn't work properly. Right now in the effect pushing work only for player. I'll try to do this for everyone
Actually getting around to looking at your PRs again and preparing a new version of the mod (since I've not done that all this time with all your new effects)
Apologies for that.
As for this, it weels a bit... weird? As in, like a... weaker "Force Field" instead of when you actually hit them...
Not sure if it might be better to hook the collission event and handling it through that?
Not sure if it might be better to hook the collission event and handling it through that?
I will think about it. Also thanks for release the new version of mod
Not sure if it might be better to hook the collission event and handling it through that?
I tested collision event. Everything works fine except one thing: player's car takes damage, too and move a bit. I tried make a hook on CPhysical::ApplyCollision but game crashed.
Now I did it in the right way. Code almost identical to original mission