Trilogy-ASI-Script
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Fake teleport crash
Fake teleport (or Liberty City) can crash if it happens when you're in an interior and when it's about to teleport you back. Something to do with #168? I don't remember it crashing before that fix.
I think I have got some real teleports cause crashes too. I don't remember if they were from interiors or not
I do have one guess that it might be related to me setting this here https://github.com/gta-chaos-mod/Trilogy-ASI-Script/blob/3.0/src/gtasa/util/Teleportation.cpp#L56
But I can also see some CLEO related calls in the logs so I'm not sure if they are doing something wrong there themselves.
I think I might have to reset that to 0, let me push a fix for that
Alright, pushed. Once https://github.com/gta-chaos-mod/Trilogy-ASI-Script/actions/runs/3987433670 is built you should be able to download the SA ASI from that and then you can try reproducing it
No crashes so far