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Source code for Game Physics Cookbook

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I was looking on OBB vs OBB test and found that it's calling GetInterval() with obb1 twice. https://github.com/gszauer/GamePhysicsCookbook/blob/15810bbf902c1cc19064c176a7e0626eda3b83bd/Code/Geometry3D.cpp#L384-L388 Is this intentional? or is second call supposed to be with obb2?

In the ModelPlane function, the plane's normal is transformed by the model's inverse world matrix as needed, but the distance from origin isn't - eg, take a point on the...

The angle corresponding to 1 radian should be 57.2957795f degrees.