flutter_animate icon indicating copy to clipboard operation
flutter_animate copied to clipboard

Add beautiful animated effects & builders in Flutter, via an easy, highly customizable unified API.

Results 42 flutter_animate issues
Sort by recently updated
recently updated
newest added

Hi, The blur effect is not working on the flutter web giving the following error. ``` ══╡ EXCEPTION CAUGHT BY WIDGETS LIBRARY ╞═══════════════════════════════════════════════════════════ The following TypeErrorImpl was thrown building AnimatedBuilder(animation:...

bug

The current approach to effect variations / presets has some drawbacks. Use `shake` as an example. * `shakeX` and `shakeY` variations exist, but only in the form of method extensions...

enhancement

Once issue #31 is finalized, it would be nice to add an initial layer of additional presets/variations using the architecture. While there are unlimited tween behaviors one could think of,...

enhancement

# What this does Initial pass at a solution for #31 and beginnings of #34. It sets a core architecture that supports both declarative syntax `[ FadeInEffect() ]` and imperitive...

There are certain cases where it would be nice to just set the `end` value for a set of tweens, and have the tweens run when that end value changes....

enhancement

It may occasionally be useful to be able to specify a function to transform the notifier value before it is assigned to the controller.

enhancement

When I was looking for the code of `NumDurationExtensions`, have to do a lot of computation and figuring out what 1000 or 60 is for what purpose So, Tried to...

Would be grate if we could do this: ``` CustomScrollView( slivers: [ ... ].animate(interval: 100.ms) .move( curve: Curves.easeOut, duration: 300.ms, begin: const Offset(100, 0)) .fade(duration: 100.ms), ) ```

enhancement

Currently, to create an animation that doesn't play automatically, you need to use `onInit`: ``` dart foo.animate(onInit: (controller) => controller.stop()).fade() ``` This works, but less semantically clear than having an...

enhancement

I'm seeing my animation being applied when the widget is added to my UI, but how would I indicate the animation which should play when the widget is removed from...

enhancement