scion
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Scion is a tiny 2D game library built on top of wgpu and winit, following the KISS principle.
### Describe the feature We need to be able to load a font as an asset and reuse it without declaring a new font each time ### Why do you...
### Describe the feature Be able to resize the Window during runtime ### Why do you need this feature ? To be able to allow users to resize the game
### Describe the feature To be able to create quasi pixel perfect collisions, polygone colliders are needed. Maybe I should hide complexe polygons behind a feature ...
# UI Button Issue created in order to keep track of this new component ## Features - Button builder - Button events - on mouse enter - on mouse exit...
Scenarios are list of actions executed one by one. This issue needs to be completed first
Currently, to enable debug lines on colliders, we need to add 'with_debug' at the end of the collider's creation. It could be cool if, maybe behind a feature, we could...