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Star Ocean hits reserved instruction & has graphics issues only with the GL renderer

Open wheremyfoodat opened this issue 3 years ago • 0 comments

Describe the bug

Both of these issues are caused only when using the GL renderer regardless of the CPU backend. I'm suspecting my GPUREAD and GPUSTAT being kind of rand(). Either that or the game is using VRAM as plain RAM and paging data in and out in a problematic way.

Unfortunately I can't examine either hypothesis at the moment because my computer hanged.

Expected behavior

None of this should happen.

Steps to reproduce the bug

Just run Star Ocean

Operating System

Any

PCSX-Redux version

Any

CPU model

Intel Core I7 5500u

GPU model

Nvidia 840M

BIOS version

Any

CPU emulation mode

Recompiler

Additional information

I really need to make this field optional

wheremyfoodat avatar Aug 21 '22 00:08 wheremyfoodat