pcsx-redux
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GPU load is high when emulation is idle
Describe the bug
The GPU (of my PC) load is about 10% when the game is running, but it's always about 50%~60% when emulator status is idle (emulation is paused or even rom has not been loaded).
I think the higher GPU load when idle is an issue for me.
When I'm dragging the emulator window (move the window position or change the window size), the GPU load is 0.
Expected behavior
When emulation is idle, GPU load should be low.
Steps to reproduce the bug
- Don't load game rom, or pause the emulation.
- Check GPU load on PC.
Operating System
Windows 10
PCSX-Redux version
Version: 19850.20240922.1.x64 Build: 92 Changeset: 6ec5348058413619b290b069adbdae68180ce8c0 Date & time: 2024-09-22 09:04:11
CPU model
AMD Ryzen 5 3600
GPU model & Drivers
Vendor: NVIDIA Corporation; Renderer: NVIDIA GeForce GTX 1650/PCIe/SSE2; Version: 3.2.0 NVIDIA 551.86; Shading language version: 1.50 NVIDIA via Cg compiler; Texture units: 32
BIOS version
openbios
Options
- [ ] Dynarec CPU
- [ ] 8MB
- [ ] OpenGL GPU
- [ ] Fastboot
- [X] Debugger
Iso checks
No response
Logs
Loading memory card C:\Users\tt\AppData\Roaming\pcsx-redux\memcard1.mcd
Loading memory card C:\Users\tt\AppData\Roaming\pcsx-redux\memcard2.mcd
PCSX-Redux booting
Copyright (C) 2019-2024 PCSX-Redux authors
CPU type: Interpreted
Loaded BIOS: E:\game\pcsx-redux\openbios.bin
OpenBIOS detected (7fc4f078)
Additional information
running:
idle: